Movement
Morph » Devlog
Last week and this week was focused on adding movement to the characters. However, even though the implementations are made, I still managed to have many bugs.
What I intended was to give the main character a wasd normal movement, but when pressed shift, he would start running. The character has animations only for left and right, running or walking. At the moment, he can walk correctly to left and right, and its idle animation is also running. However, the up and down, that should play the last animation, stops the animation at all.
Additionally, I discovered an alternative character for the previously intended security guard, which suits the game.
Morph
A prop hunt experience for 1
Status | Prototype |
Authors | ggaspar1998, MartimBello, rafaelmcandeias, eliassol |
Genre | Puzzle |
Tags | 2D, Godot, Pixel Art, Singleplayer |
More posts
- MODJO and final reportJun 23, 2023
- Trailer and MOJOJun 22, 2023
- MOJO and Gameplay videoJun 22, 2023
- Major new featuresJun 18, 2023
- Pathfinding for the dogJun 14, 2023
- Planification and bug fixingJun 09, 2023
- Started developing new morphing featuresJun 09, 2023
- Level DesignJun 07, 2023
- 1st post Gonçalo GasparJun 06, 2023
- Main Screen and TimerJun 02, 2023
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